& Construction

Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
& Manufacturing

Professional CAD/CAM tools built on Inventor and AutoCAD
Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
Any referenced datasets can be downloaded from "Module downloads" in the module overview.
Transcript
00:07
INSTRUCTOR: In Revit the term inserts
00:09
is applied to both doors and windows and any other element
00:11
that's associated to or hosted to a wall.
00:15
Specifically, when doors and windows are hosted to a wall,
00:18
they actually cut a hole in the wall.
00:20
And they'll stay attached to that wall as the wall
00:23
moves or changes.
00:24
So let's start with doors.
00:26
On the Architecture tab, I'll click the Door tool.
00:29
Or you can type the keyboard shortcut DR.
00:32
And notice that the first thing you see
00:33
is that you can't just place a door in free empty space.
00:37
If you look at the tool tip on screen,
00:39
or at the message in the status bar,
00:41
it says you must click on a wall to place the door.
00:45
So what that means is, if I just simply move
00:47
my mouse around on the screen, it
00:50
will highlight any existing walls
00:52
and place a door within that wall.
00:55
So let me highlight this exterior wall right here.
00:58
And notice that if I move my mouse slightly,
01:01
I can actually force the door to flip either inside the building
01:05
or outside.
01:06
So when it's flipping outside the building,
01:08
I will click to place that door.
01:11
Now, you'll see some temporary dimensions remain.
01:14
And notice, of course, that they go
01:16
to the center line of the door.
01:17
And if you look carefully, they're
01:19
actually going to the center line of the walls as well.
01:22
Now, you can change that if you wish.
01:24
Go to the Manage tab under Additional Settings,
01:27
and choose the Temporary Dimensions command.
01:29
Here, you've got several choices.
01:31
I'm going to choose Faces for the walls
01:34
and Openings for doors and windows, and then click OK.
01:37
Now, to see the result of that change,
01:39
let's place another door, maybe here in this space.
01:43
And you can already see the difference in the dimensions.
01:46
They're now going to the faces of the walls
01:48
and to the outside edges of the door opening.
01:51
So what I'll do is use those dimensions now
01:54
to help me place several doors precisely in these upper spaces
01:58
here.
01:59
Now, I'm going to position this next door
02:02
and get it in the general location where I want it to go.
02:06
But before I click, I want to direct your attention
02:08
to the status bar again.
02:09
And notice that the message says you
02:12
can use the Space bar to flip the instance left or right.
02:16
So I'll tap the Space bar.
02:18
And notice that the door will flip in the opposite direction,
02:21
and then I can click to place that door.
02:23
Now, if you ever have a situation where
02:26
you forget to do that, notice that there
02:28
are these flip controls.
02:30
And we can come back after the fact
02:32
and change the orientation of the door
02:35
very easily by using those flip controls.
02:38
Now, here on the Type selector, there's only one family
02:41
available to us at the moment, the Single Flush family.
02:45
There are several other choices available, however.
02:48
It just simply means we need to load
02:49
those families into the project before we can use them.
02:53
So let's go back to the Modify tab here,
02:56
and there's a Load Family button right here.
03:00
Now, by default that takes me to my US Imperial folder.
03:04
In that folder I have a Doors folder.
03:07
And in that folder I have a Commercial folder,
03:09
which displays several different door families
03:11
that I can choose from.
03:13
If you select one of these families,
03:15
you will see it preview over on the right.
03:17
So I'll select the Double Flush door.
03:19
And it turns out you can hold down the Control key
03:22
and load in as many families as you like.
03:25
So in addition to the double flush,
03:27
I'm also going to choose a single flush.
03:30
I'll hold my Control key and pick One Lite.
03:33
And I'll also hold my Control key and pick the Vision Lite.
03:37
So I now have four families selected,
03:40
and I'll click Open to load those families.
03:43
Now, if you don't have the same folder structures available
03:46
on your installation of Revit, each of these families
03:49
has been provided with the data set.
03:52
Now here, we're going to get the Specify Type window.
03:55
And what we can do here is indicate
03:57
to Revit which of the types from each of these families
04:01
we want to have loaded.
04:03
So you start by selecting one of the families on the left.
04:07
And then choose one or more types here on the right.
04:11
So in this case, I'll pick the 30 by 84 inch size,
04:14
as well as the 36 by 84 inch size.
04:17
You just simply hold your Control key down
04:19
to make such a selection.
04:21
For the double door, I'll pick just the 72 by 84.
04:25
And then for the remaining ones, you
04:27
can pick as many as you want, using your Control key once
04:32
again to help you make the selections.
04:35
So I'll click OK, and that will load each of these families.
04:39
When you go back to the type selector now,
04:42
you should see that you now have several more
04:44
families to choose from.
04:45
And each of those families has beneath it
04:47
the types that you indicated in the Specify Types window.
04:51
So for the single one lite door, I'll
04:53
choose the 36 by 84 inch size.
04:56
And I'll place one here and another one right here.
05:01
If I zoom in slightly on that area,
05:04
you'll see that the frame of that door
05:07
is actually shifted with respect to the wall.
05:10
So let me go back to my previous zoom here.
05:13
So that setting is actually controlled by a checkbox called
05:16
Masonry Frame.
05:17
So to show you that, I'm going to switch doors.
05:19
And I'll go to the single flush door, 36 by 84.
05:24
And before I begin placing it, I'm
05:27
going to take this Masonry Frame checkbox here and uncheck it.
05:31
Now when I do that, it actually toggles on the drywall frame
05:35
instead.
05:36
And then I'll come over here and place
05:38
some of these doors in the small toilet spaces here.
05:41
Now remember that you can use your Space bar to change
05:44
the orientation if you wish.
05:46
And now, if we zoom in on that location,
05:50
notice the difference in behavior.
05:52
Those frames are now centered on the wall
05:55
rather than being offset from the wall.
05:58
So you just simply need to remember
05:60
to consider whether or not you want a masonry frame or not.
06:05
So I'll switch to the vision lite door,
06:08
turn off the masonry frame, and then begin
06:11
adding doors to all of these spaces in the middle.
06:15
Remembering, of course, to use my Space bar to change
06:19
the orientation as necessary.
06:21
Now, there are several there.
06:22
But when you're done, it should look something like this.
06:26
And for my final two doors, I'll use the double door type
06:30
and place one here pointing out to the exterior
06:33
and then another one here pointing into the space.
06:36
And then click the Modify tool to cancel out of the command.
06:40
So you're welcome to continue adding additional doors,
06:42
and you can load additional families
06:44
to help you do so if you wish.
Video transcript
00:07
INSTRUCTOR: In Revit the term inserts
00:09
is applied to both doors and windows and any other element
00:11
that's associated to or hosted to a wall.
00:15
Specifically, when doors and windows are hosted to a wall,
00:18
they actually cut a hole in the wall.
00:20
And they'll stay attached to that wall as the wall
00:23
moves or changes.
00:24
So let's start with doors.
00:26
On the Architecture tab, I'll click the Door tool.
00:29
Or you can type the keyboard shortcut DR.
00:32
And notice that the first thing you see
00:33
is that you can't just place a door in free empty space.
00:37
If you look at the tool tip on screen,
00:39
or at the message in the status bar,
00:41
it says you must click on a wall to place the door.
00:45
So what that means is, if I just simply move
00:47
my mouse around on the screen, it
00:50
will highlight any existing walls
00:52
and place a door within that wall.
00:55
So let me highlight this exterior wall right here.
00:58
And notice that if I move my mouse slightly,
01:01
I can actually force the door to flip either inside the building
01:05
or outside.
01:06
So when it's flipping outside the building,
01:08
I will click to place that door.
01:11
Now, you'll see some temporary dimensions remain.
01:14
And notice, of course, that they go
01:16
to the center line of the door.
01:17
And if you look carefully, they're
01:19
actually going to the center line of the walls as well.
01:22
Now, you can change that if you wish.
01:24
Go to the Manage tab under Additional Settings,
01:27
and choose the Temporary Dimensions command.
01:29
Here, you've got several choices.
01:31
I'm going to choose Faces for the walls
01:34
and Openings for doors and windows, and then click OK.
01:37
Now, to see the result of that change,
01:39
let's place another door, maybe here in this space.
01:43
And you can already see the difference in the dimensions.
01:46
They're now going to the faces of the walls
01:48
and to the outside edges of the door opening.
01:51
So what I'll do is use those dimensions now
01:54
to help me place several doors precisely in these upper spaces
01:58
here.
01:59
Now, I'm going to position this next door
02:02
and get it in the general location where I want it to go.
02:06
But before I click, I want to direct your attention
02:08
to the status bar again.
02:09
And notice that the message says you
02:12
can use the Space bar to flip the instance left or right.
02:16
So I'll tap the Space bar.
02:18
And notice that the door will flip in the opposite direction,
02:21
and then I can click to place that door.
02:23
Now, if you ever have a situation where
02:26
you forget to do that, notice that there
02:28
are these flip controls.
02:30
And we can come back after the fact
02:32
and change the orientation of the door
02:35
very easily by using those flip controls.
02:38
Now, here on the Type selector, there's only one family
02:41
available to us at the moment, the Single Flush family.
02:45
There are several other choices available, however.
02:48
It just simply means we need to load
02:49
those families into the project before we can use them.
02:53
So let's go back to the Modify tab here,
02:56
and there's a Load Family button right here.
03:00
Now, by default that takes me to my US Imperial folder.
03:04
In that folder I have a Doors folder.
03:07
And in that folder I have a Commercial folder,
03:09
which displays several different door families
03:11
that I can choose from.
03:13
If you select one of these families,
03:15
you will see it preview over on the right.
03:17
So I'll select the Double Flush door.
03:19
And it turns out you can hold down the Control key
03:22
and load in as many families as you like.
03:25
So in addition to the double flush,
03:27
I'm also going to choose a single flush.
03:30
I'll hold my Control key and pick One Lite.
03:33
And I'll also hold my Control key and pick the Vision Lite.
03:37
So I now have four families selected,
03:40
and I'll click Open to load those families.
03:43
Now, if you don't have the same folder structures available
03:46
on your installation of Revit, each of these families
03:49
has been provided with the data set.
03:52
Now here, we're going to get the Specify Type window.
03:55
And what we can do here is indicate
03:57
to Revit which of the types from each of these families
04:01
we want to have loaded.
04:03
So you start by selecting one of the families on the left.
04:07
And then choose one or more types here on the right.
04:11
So in this case, I'll pick the 30 by 84 inch size,
04:14
as well as the 36 by 84 inch size.
04:17
You just simply hold your Control key down
04:19
to make such a selection.
04:21
For the double door, I'll pick just the 72 by 84.
04:25
And then for the remaining ones, you
04:27
can pick as many as you want, using your Control key once
04:32
again to help you make the selections.
04:35
So I'll click OK, and that will load each of these families.
04:39
When you go back to the type selector now,
04:42
you should see that you now have several more
04:44
families to choose from.
04:45
And each of those families has beneath it
04:47
the types that you indicated in the Specify Types window.
04:51
So for the single one lite door, I'll
04:53
choose the 36 by 84 inch size.
04:56
And I'll place one here and another one right here.
05:01
If I zoom in slightly on that area,
05:04
you'll see that the frame of that door
05:07
is actually shifted with respect to the wall.
05:10
So let me go back to my previous zoom here.
05:13
So that setting is actually controlled by a checkbox called
05:16
Masonry Frame.
05:17
So to show you that, I'm going to switch doors.
05:19
And I'll go to the single flush door, 36 by 84.
05:24
And before I begin placing it, I'm
05:27
going to take this Masonry Frame checkbox here and uncheck it.
05:31
Now when I do that, it actually toggles on the drywall frame
05:35
instead.
05:36
And then I'll come over here and place
05:38
some of these doors in the small toilet spaces here.
05:41
Now remember that you can use your Space bar to change
05:44
the orientation if you wish.
05:46
And now, if we zoom in on that location,
05:50
notice the difference in behavior.
05:52
Those frames are now centered on the wall
05:55
rather than being offset from the wall.
05:58
So you just simply need to remember
05:60
to consider whether or not you want a masonry frame or not.
06:05
So I'll switch to the vision lite door,
06:08
turn off the masonry frame, and then begin
06:11
adding doors to all of these spaces in the middle.
06:15
Remembering, of course, to use my Space bar to change
06:19
the orientation as necessary.
06:21
Now, there are several there.
06:22
But when you're done, it should look something like this.
06:26
And for my final two doors, I'll use the double door type
06:30
and place one here pointing out to the exterior
06:33
and then another one here pointing into the space.
06:36
And then click the Modify tool to cancel out of the command.
06:40
So you're welcome to continue adding additional doors,
06:42
and you can load additional families
06:44
to help you do so if you wish.
Any referenced datasets can be downloaded from "Module downloads" in the module overview.
Transcript
00:07
INSTRUCTOR: If you've placed doors,
00:09
then you already have a pretty good idea how to place Windows.
00:11
They function in much the same way.
00:15
So in this example, I'll go to the Architecture tab,
00:18
click the Window tool, or you can type
00:20
WN for the keyboard shortcut.
00:22
Now, like we saw with doors, you're
00:24
welcome to click Load Family and browse out
00:27
to the hard drive and load in additional window families.
00:29
But this particular file already contains a few different window
00:33
families for us to choose from.
00:34
So you're welcome to choose from this list instead.
00:37
In this case, I'll pick from the double-hung window, the largest
00:41
size, 30 by 46.
00:44
Just like doors, we need to place a window on a wall host.
00:48
So, you just simply highlight an existing wall,
00:51
and then the window will appear.
00:53
Now, I'll keep this fairly simple and place one
00:56
window in each of these exam room spaces
00:59
near the top of the plan.
01:01
If any of them are oriented incorrectly,
01:05
you can simply use the flip control
01:08
to change their position to either
01:10
be flush to the inside face or the outside face of the wall.
01:14
I'll click the Modify tool to cancel out of the command.
01:17
Now, to position those windows a little bit more precisely,
01:20
I'll use a dimension.
01:22
So I'll go to my Quick Access toolbar.
01:23
Click the Align dimension tool or type DI.
01:26
I'll start at the exterior face of this wall
01:29
and then go to the center line of each of the windows
01:33
that I've previously placed.
01:36
I'll click up here somewhere in empty space
01:38
to place the dimension string.
01:39
Next, I'll click the Modify tool to cancel out of the command
01:42
and come back and select my first window.
01:45
Now, sometimes when you select a door or window,
01:48
the dimensions will appear immediately.
01:50
Other times they will require you to use the Activate
01:53
Dimensions button instead.
01:55
So, in this case, we need to click Activate Dimensions,
01:58
and notice that a few dimensions will appear down below,
02:01
but it will also activate these two
02:04
numbers on our permanent dimension string.
02:07
So I'm going to use the activated permanent dimension
02:09
on the left and make that value 4.
02:12
Then, it's very important that you
02:14
remember to change selection.
02:16
If you immediately go to this dimension
02:18
and start to change it, you'll just move the same window.
02:21
So remember to change selection, activate
02:25
the dimensions, and then type in the new value,
02:33
repeat again.
02:35
And one last time, activate dimensions--
02:39
If you wish, you can continue adding additional windows.
02:42
And feel free to load other window
02:44
families as you practice.
Video transcript
00:07
INSTRUCTOR: If you've placed doors,
00:09
then you already have a pretty good idea how to place Windows.
00:11
They function in much the same way.
00:15
So in this example, I'll go to the Architecture tab,
00:18
click the Window tool, or you can type
00:20
WN for the keyboard shortcut.
00:22
Now, like we saw with doors, you're
00:24
welcome to click Load Family and browse out
00:27
to the hard drive and load in additional window families.
00:29
But this particular file already contains a few different window
00:33
families for us to choose from.
00:34
So you're welcome to choose from this list instead.
00:37
In this case, I'll pick from the double-hung window, the largest
00:41
size, 30 by 46.
00:44
Just like doors, we need to place a window on a wall host.
00:48
So, you just simply highlight an existing wall,
00:51
and then the window will appear.
00:53
Now, I'll keep this fairly simple and place one
00:56
window in each of these exam room spaces
00:59
near the top of the plan.
01:01
If any of them are oriented incorrectly,
01:05
you can simply use the flip control
01:08
to change their position to either
01:10
be flush to the inside face or the outside face of the wall.
01:14
I'll click the Modify tool to cancel out of the command.
01:17
Now, to position those windows a little bit more precisely,
01:20
I'll use a dimension.
01:22
So I'll go to my Quick Access toolbar.
01:23
Click the Align dimension tool or type DI.
01:26
I'll start at the exterior face of this wall
01:29
and then go to the center line of each of the windows
01:33
that I've previously placed.
01:36
I'll click up here somewhere in empty space
01:38
to place the dimension string.
01:39
Next, I'll click the Modify tool to cancel out of the command
01:42
and come back and select my first window.
01:45
Now, sometimes when you select a door or window,
01:48
the dimensions will appear immediately.
01:50
Other times they will require you to use the Activate
01:53
Dimensions button instead.
01:55
So, in this case, we need to click Activate Dimensions,
01:58
and notice that a few dimensions will appear down below,
02:01
but it will also activate these two
02:04
numbers on our permanent dimension string.
02:07
So I'm going to use the activated permanent dimension
02:09
on the left and make that value 4.
02:12
Then, it's very important that you
02:14
remember to change selection.
02:16
If you immediately go to this dimension
02:18
and start to change it, you'll just move the same window.
02:21
So remember to change selection, activate
02:25
the dimensions, and then type in the new value,
02:33
repeat again.
02:35
And one last time, activate dimensions--
02:39
If you wish, you can continue adding additional windows.
02:42
And feel free to load other window
02:44
families as you practice.
In this exercise, we’ll add doors and windows to our model.
Catch-up file completed to this point: 08_Medical Center_Doors-and-Windows_A.rvt
Be sure that Level 1 floor plan is the current view. Close any other open view tabs or windows.
Move the mouse around the screen.
Notice that the door only appears when your cursor is highlighting a wall. Doors must be “hosted” by walls. They cannot be placed free-standing in space.
If you move the mouse slightly inside and outside the building the door direction changes. If you tap the spacebar, you can flip it side to side as well (see Figure 8–1).
Figure 8–1 Place a door in the exterior wall at the top
The door will appear and will cut a hole in the receiving wall. The door is hosted to that wall. If that wall is moved the door will move. If the wall is deleted, the door will also be deleted. Feel free to try this, just undo before continuing.
Notice where the temporary dimensions appear for this door. They measure to the door’s center. You may prefer to measure to the opening instead.
Figure 8–2 Customize the locations of temporary dimension witness lines
When you dismiss this dialog, the Door command should still be active. If you canceled it, please run it again. Notice that as you move the mouse around now, the doors measure to the openings instead of the centers.
Remember the spacebar to flip.
Figure 8–3 Add some more doors to the offices at the top of the plan - use temporary dimensions as a guide
The door we are using is a single-flush door. This is the “family.” This is also the only family currently available in this project. In some cases, you want a double door or doors with vision panels. These are different families that must be loaded into the project.
If you don’t have these folders or families, copies have been provided with the dataset files.
Figure 8–4 Select door families to load into the project
The “Specify Types” dialog will appear next. This dialog allows you to select one or more type for each family being loaded. You can choose just a single type per family or use the ctrl key to select more than one size per family.
Figure 8–5 Select one or more types to load for each family
Stay in the “specify Types” dialog.
On the Properties palette, the Type Selector at the top now displays the four newly loaded families and their types plus the original family that was already in the file. Think of the types as the predefined sizes for each family.
Figure 8–6 The Type Selector now contains the newly loaded families and types
Some families contain “Type Catalogs” which trigger the display of the “Specify Types” dialog that we saw a moment ago. As you can see from the Type Selector, families with type catalogs will only load the types you select during the load process. If you later decide you need another size that was not previously loaded, just repeat the load process and choose the desired size.
Some families do not have type catalogs. In such cases, all types within the family will be loaded automatically and you will not be prompted to select any during the load process.
Figure 8–7 Add one of the new door families
Figure 8–8 Add the remaining doors - Letters refer to type, see legend
Sometimes you change your mind about the element type you want to use. It is easy to make such an adjustment in Revit. Let’s change the first few doors we created with some of the ones we loaded instead.
The remaining five doors will stay selected.
Adding Windows is the same as adding doors.
Catch-up file completed to this point: 08_Medical Center_Doors-and-Windows_B.rvt
There three window families loaded in this file. You are welcome to click Load Family and load other styles of window if you prefer, or you can simply use the ones here.
Figure 8–9 Add some windows to the plan
By default, the temporary dimensions for the windows reference the walls and typically those nearest the windows. If you want to space your windows relative to other geometry like the exterior features of the building or the column grid, you can use the technique covered above for walls and first add some permanent dimensions and then modify them.
Figure 8–10 Dimension the centers of the windows
Figure 8–11 Select a window and activate the dimensions to move it
Figure 8–12 Use dimensions to relocate the windows
Even though the locations of the windows inside the rooms are now somewhat random, the spacing from the exterior of the building is even.
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