& Construction
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Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
& Manufacturing
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Professional CAD/CAM tools built on Inventor and AutoCAD
Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
Explore the Fusion interface to learn where all the design and navigation tools are located as you start designing.
Type:
Tutorial
Length:
6 min.
Transcript
00:03
In Fusion, you can use the sketch tools to create the sketch profiles that drive the shape of solid,
00:09
surface, and T-Spline bodies in your design.
00:12
When creating a design that will contain multiple components,
00:16
it is good practice to create and activate the component you want the sketch to appear within.
00:22
This helps to ensure that any sketches you create will be contained within the activated component,
00:27
thereby keeping your geometry organized.
00:30
To access the sketch environment, on the Design workspace toolbar, Solid tab, click Create Sketch.
00:38
Follow the prompt to define the sketch plane by selecting either a plane or planar face.
00:44
This enables you to orient the object in 3D space or based on an existing model.
00:51
You can select an origin plane, an existing construction plane, or a planar face on an existing body.
00:58
For the first sketch in a new design, place the pointer over one of the origin planes, such as the XY plane, and click to select it.
01:07
Fusion automatically orients the view so that you are looking directly at the sketch plane,
01:12
making it easier for you to create orthogonal geometry.
01:16
If you do not want the view to rotate automatically when you create or edit sketches,
01:21
on the Application bar, click Autodesk Account and select Preferences.
01:27
Then, in the Preferences dialog, click Design and deselect Auto Look at Sketch.
01:35
The new sketch is added to the Timeline and the Browser, where it is nested within the active component.
01:42
In the Browser, expand the component and Sketches to select the sketch.
01:47
Click twice to rename the sketch.
01:49
Enter a meaningful name for the sketch to help ensure that you and your project members
01:54
can navigate the design easily as the assembly becomes more complex.
01:59
The Sketch contextual tab shows on the toolbar and remains active while you edit the sketch.
02:04
It contains all the tools you need to create, modify, and constrain your sketch geometry.
02:11
The tools in the Create drop-down enable you to add basic geometry like lines,
02:16
rectangles, and text, as well as mirror or pattern, and bring in project reference geometry from outside the sketch onto the sketch plane.
02:27
Using the tools in the Modify drop-down, you can offset geometry,
02:31
add details like fillets and chamfers, and adjust existing geometry as you build your sketch profile.
02:39
The tools in the Constraints drop-down enable you to control the relative positions of geometry
02:45
to help you fully define the size and shape of the sketch profile.
02:49
For example, you can constrain geometry to be coincident, equal, parallel, or tangent to other geometry in the sketch.
02:59
The Sketch Palette is also open while you edit the sketch.
03:03
It contains options to control line types and the visibility of objects,
03:07
such as grid points, dimensions, constraints, and projected geometry while you sketch.
03:15
For more complex sketches, you may want to select 3D Sketch,
03:19
which enables you to define sketch geometry that is not confined to the 2D sketch plane.
03:25
Once you have finished defining a sketch, on the toolbar or in the Sketch Palette, click Finish Sketch.
03:32
The Sketch contextual tab is no longer shown, and you return to the Design workspace.
03:38
Now, you can use the sketch profile to create 3D solid, surface, or T-Spline geometry in your design.
03:46
As you continue working, use the visibility icon in the Browser to show or hide the sketch.
03:52
You can also right-click the sketch to show or hide its profile dimensions or projected geometry,
03:59
find it on the canvas or in the Timeline, or redefine the sketch plane.
04:05
When you need to modify the sketch profile or its constraints, right-click the sketch node in the Browser or Timeline and select Edit Sketch.
04:14
The Sketch contextual tab shows again, and you can make any changes you need to the sketch profile.
04:21
When you click Finish Sketch and return to the Design workspace,
04:24
any parametric features that reference the sketch profile update to reflect the changes.
Video transcript
00:03
In Fusion, you can use the sketch tools to create the sketch profiles that drive the shape of solid,
00:09
surface, and T-Spline bodies in your design.
00:12
When creating a design that will contain multiple components,
00:16
it is good practice to create and activate the component you want the sketch to appear within.
00:22
This helps to ensure that any sketches you create will be contained within the activated component,
00:27
thereby keeping your geometry organized.
00:30
To access the sketch environment, on the Design workspace toolbar, Solid tab, click Create Sketch.
00:38
Follow the prompt to define the sketch plane by selecting either a plane or planar face.
00:44
This enables you to orient the object in 3D space or based on an existing model.
00:51
You can select an origin plane, an existing construction plane, or a planar face on an existing body.
00:58
For the first sketch in a new design, place the pointer over one of the origin planes, such as the XY plane, and click to select it.
01:07
Fusion automatically orients the view so that you are looking directly at the sketch plane,
01:12
making it easier for you to create orthogonal geometry.
01:16
If you do not want the view to rotate automatically when you create or edit sketches,
01:21
on the Application bar, click Autodesk Account and select Preferences.
01:27
Then, in the Preferences dialog, click Design and deselect Auto Look at Sketch.
01:35
The new sketch is added to the Timeline and the Browser, where it is nested within the active component.
01:42
In the Browser, expand the component and Sketches to select the sketch.
01:47
Click twice to rename the sketch.
01:49
Enter a meaningful name for the sketch to help ensure that you and your project members
01:54
can navigate the design easily as the assembly becomes more complex.
01:59
The Sketch contextual tab shows on the toolbar and remains active while you edit the sketch.
02:04
It contains all the tools you need to create, modify, and constrain your sketch geometry.
02:11
The tools in the Create drop-down enable you to add basic geometry like lines,
02:16
rectangles, and text, as well as mirror or pattern, and bring in project reference geometry from outside the sketch onto the sketch plane.
02:27
Using the tools in the Modify drop-down, you can offset geometry,
02:31
add details like fillets and chamfers, and adjust existing geometry as you build your sketch profile.
02:39
The tools in the Constraints drop-down enable you to control the relative positions of geometry
02:45
to help you fully define the size and shape of the sketch profile.
02:49
For example, you can constrain geometry to be coincident, equal, parallel, or tangent to other geometry in the sketch.
02:59
The Sketch Palette is also open while you edit the sketch.
03:03
It contains options to control line types and the visibility of objects,
03:07
such as grid points, dimensions, constraints, and projected geometry while you sketch.
03:15
For more complex sketches, you may want to select 3D Sketch,
03:19
which enables you to define sketch geometry that is not confined to the 2D sketch plane.
03:25
Once you have finished defining a sketch, on the toolbar or in the Sketch Palette, click Finish Sketch.
03:32
The Sketch contextual tab is no longer shown, and you return to the Design workspace.
03:38
Now, you can use the sketch profile to create 3D solid, surface, or T-Spline geometry in your design.
03:46
As you continue working, use the visibility icon in the Browser to show or hide the sketch.
03:52
You can also right-click the sketch to show or hide its profile dimensions or projected geometry,
03:59
find it on the canvas or in the Timeline, or redefine the sketch plane.
04:05
When you need to modify the sketch profile or its constraints, right-click the sketch node in the Browser or Timeline and select Edit Sketch.
04:14
The Sketch contextual tab shows again, and you can make any changes you need to the sketch profile.
04:21
When you click Finish Sketch and return to the Design workspace,
04:24
any parametric features that reference the sketch profile update to reflect the changes.
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