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Set up options to make a model appear photo-realistic, and render with Ray Tracing.
Tutorial resources
These downloadable resources will be used to complete this tutorial:
Transcript
00:03
With the help of Ray Tracing directly in Inventor, you can apply a realistic rendering to your model.
00:10
To begin, from the Quick Access Toolbar, click Projects.
00:15
In the Projects dialog, click Browse, navigate to where the project files are saved, select Front loader.ipj, and then click Open.
00:25
In the Projects dialog, click Done.
00:28
From the Quick Access Toolbar, click Open.
00:32
Select Front Loader.iam, and then click Open.
00:37
Before running the Ray Tracer, start by setting up some options.
00:42
On the ribbon, in the View tab, Appearance panel, expand the Visual Style drop-down
00:48
and select Shaded with Edges.
00:51
Notice that colors are now added to the part model.
00:55
Next, from the Ground Plane drop-down, enable Ground Plane.
00:60
By default, the ground is set well below the part model.
01:04
In the Ground Plane drop-down, click Settings.
01:08
Then, in the Ground Plane Settings dialog, Position & Size section, select Manual Adjustment.
01:15
Using the mouse cursor, drag in the Z direction to move the ground plane up to the bottom of the front loader tires.
01:23
Make sure that just the bottom of the tires just touches the ground plane, and then click OK.
01:29
Next, you can set the lighting and environment.
01:34
From the Grid Light drop-down, select Dry Salt Bed.
01:40
The environment appears but is too small for the part model.
01:45
From the Grid Light drop-down, click Settings.
01:49
In the Style and Standards Editor, set the Scale to 200%.
01:56
Click Save and Close.
01:58
Notice the difference in size between the environment and the front loader.
02:04
You can now add shadows.
02:07
From the Shadows drop-down enable All Shadows, and click Settings to make changes to the shadows.
02:16
From the Shadows tab, set the Lighting Direction to 45-Degrees Right.
02:21
Set both the Softness and Ambient Shadows to 60.
02:28
Click Save and Close.
02:32
If you look again at the options in the Visual Style drop-down, you see that Realistic is grayed out.
02:39
To create the realistic rendering, the entire part model must be loaded.
02:44
To do so, from the Express panel, click Load Full.
02:49
It may take a few minutes to load the entire model.
02:53
In some cases, the exposure is either too bright or too dark, and this can be adjusted in the lighting settings.
03:01
From the View tab, Appearance panel, expand the Lighting drop-down and choose Settings.
03:08
In the Environment tab, move the Exposure slider to the left to reduce the brightness.
03:14
Click Save and Close to set the brightness.
03:18
Now, return to the Visual Style drop-down, and you can select Realistic.
03:25
Note that the image now has no line edges.
03:29
To begin the realistic rendering, in the Appearance panel, click Ray Tracing.
03:35
It may take a minute or two to get started.
03:39
Once enabled, the rendering begins, and the Ray Tracing dialog appears in the lower right-hand corner of the screen.
03:47
In the Lighting and Material Accuracy section, select High.
03:53
Notice the image starts very pixelated
03:56
and becomes more and more visible as the Ray Tracing tool makes continual iterations on the view.
04:03
You may need to wait several minutes—as much as 15 to 30 minutes—for a complete rendering of the part model
04:09
and its environment.
04:11
When you are satisfied with the realistic quality of the image, in the Ray Tracing dialog, click Save.
04:19
In the Save As dialog, change the Save as type to the format of your choice.
04:25
Enter a name, select a location, and then click Save.
04:33
At this point, Ray Tracing is paused.
04:38
If you want to continue rendering, in the Ray Tracing dialog, click Continue.
04:43
If you want to turn off Ray Tracing, either click Disable, or choose another style option in the Visual Style drop-down.
04:51
Once Ray Tracing is disabled, or if you move your view while Ray Tracing, you need to start again from the beginning.
00:03
With the help of Ray Tracing directly in Inventor, you can apply a realistic rendering to your model.
00:10
To begin, from the Quick Access Toolbar, click Projects.
00:15
In the Projects dialog, click Browse, navigate to where the project files are saved, select Front loader.ipj, and then click Open.
00:25
In the Projects dialog, click Done.
00:28
From the Quick Access Toolbar, click Open.
00:32
Select Front Loader.iam, and then click Open.
00:37
Before running the Ray Tracer, start by setting up some options.
00:42
On the ribbon, in the View tab, Appearance panel, expand the Visual Style drop-down
00:48
and select Shaded with Edges.
00:51
Notice that colors are now added to the part model.
00:55
Next, from the Ground Plane drop-down, enable Ground Plane.
00:60
By default, the ground is set well below the part model.
01:04
In the Ground Plane drop-down, click Settings.
01:08
Then, in the Ground Plane Settings dialog, Position & Size section, select Manual Adjustment.
01:15
Using the mouse cursor, drag in the Z direction to move the ground plane up to the bottom of the front loader tires.
01:23
Make sure that just the bottom of the tires just touches the ground plane, and then click OK.
01:29
Next, you can set the lighting and environment.
01:34
From the Grid Light drop-down, select Dry Salt Bed.
01:40
The environment appears but is too small for the part model.
01:45
From the Grid Light drop-down, click Settings.
01:49
In the Style and Standards Editor, set the Scale to 200%.
01:56
Click Save and Close.
01:58
Notice the difference in size between the environment and the front loader.
02:04
You can now add shadows.
02:07
From the Shadows drop-down enable All Shadows, and click Settings to make changes to the shadows.
02:16
From the Shadows tab, set the Lighting Direction to 45-Degrees Right.
02:21
Set both the Softness and Ambient Shadows to 60.
02:28
Click Save and Close.
02:32
If you look again at the options in the Visual Style drop-down, you see that Realistic is grayed out.
02:39
To create the realistic rendering, the entire part model must be loaded.
02:44
To do so, from the Express panel, click Load Full.
02:49
It may take a few minutes to load the entire model.
02:53
In some cases, the exposure is either too bright or too dark, and this can be adjusted in the lighting settings.
03:01
From the View tab, Appearance panel, expand the Lighting drop-down and choose Settings.
03:08
In the Environment tab, move the Exposure slider to the left to reduce the brightness.
03:14
Click Save and Close to set the brightness.
03:18
Now, return to the Visual Style drop-down, and you can select Realistic.
03:25
Note that the image now has no line edges.
03:29
To begin the realistic rendering, in the Appearance panel, click Ray Tracing.
03:35
It may take a minute or two to get started.
03:39
Once enabled, the rendering begins, and the Ray Tracing dialog appears in the lower right-hand corner of the screen.
03:47
In the Lighting and Material Accuracy section, select High.
03:53
Notice the image starts very pixelated
03:56
and becomes more and more visible as the Ray Tracing tool makes continual iterations on the view.
04:03
You may need to wait several minutes—as much as 15 to 30 minutes—for a complete rendering of the part model
04:09
and its environment.
04:11
When you are satisfied with the realistic quality of the image, in the Ray Tracing dialog, click Save.
04:19
In the Save As dialog, change the Save as type to the format of your choice.
04:25
Enter a name, select a location, and then click Save.
04:33
At this point, Ray Tracing is paused.
04:38
If you want to continue rendering, in the Ray Tracing dialog, click Continue.
04:43
If you want to turn off Ray Tracing, either click Disable, or choose another style option in the Visual Style drop-down.
04:51
Once Ray Tracing is disabled, or if you move your view while Ray Tracing, you need to start again from the beginning.