• Fusion

Survey and edit a 3D model

This video introduces tools and techniques for surveying and navigating CAD models. We'll cover the Viewcube, navigation, display, and Orbit tools.


00:03

The foundation of successful 3D modeling in Fusion

00:07

is the ability to understand and manipulate what you see on the canvas at any given time.

00:12

Use the ViewCube, the Navigation Bar and the Browser to navigate and investigate the 2D and 3D elements that make up a 3D model.

00:22

Start with a 3D model open in Fusion.

00:26

In this example, a reciprocating saw model is used.

00:30

In the top right-hand corner of the canvas is the ViewCube.

00:33

Click the arrows around the ViewCube to rotate the model.

00:37

You can also click the named faces or drag the ViewCube to orbit the design on the canvas.

00:43

If you want to reset the view, simply place the pointer over the ViewCube and click the Home icon.

00:49

Additionally, there are a number of navigation and display tools in the Navigation Bar at the bottom of the canvas:

00:56

Click Orbit and use your mouse to click and orbit around the model.

01:01

Again, if you want to reset the view, click Home on the ViewCube.

01:06

The Pan tool enables you to drag the view on the canvas.

01:11

Click Zoom to zoom in and out of the model.

01:15

You also have additional zoom tools.

01:18

Use Zoom Window to draw a window that you can zoom into, enabling you to easily zoom into small details in the model.

01:27

Use Zoom Fit to zoom in or out to fit the entire model within the canvas.

01:32

The Display Settings enable you to change the Visual Style.

01:37

As an example, click Visual Style > Wireframe,

01:42

then switch back to the default, Shaded with Visible Edges Only.

01:47

The additional Display Settings can be used to control the Environment,

01:51

Effects,

01:54

and Object Visibility.

01:57

You can also select the Camera view type, such as Perspective with Ortho Faces,

02:02

or set a Ground Plane Offset.

02:05

In the Grid and Snaps options, select Layout Grid to help with measurements and dimensions while modeling.

02:12

Finally, click Viewports > Multiple Views to see multiple views at the same time.

02:19

Select Single View to switch the view back.

02:23

You can also use the Browser to review the model.

02:26

The Browser lists all the elements that make up the 3D model and enables you to control the visibility of objects.

02:34

These can include various bodies, such as the outer casing of this example saw, which is a surface-based body.

02:41

Click to expand the Bodies node.

02:43

The Browser also contains design sketches

02:46

—the 2D elements used to build the parts of the model—which you can see by expanding Sketches.

02:53

To see how the Browser can be used to control visibility, next to Bodies, click the visibility icon to hide them.

03:01

Then, click the visibility icon next to Sketches to show them on the canvas.

03:07

Reset the visibility options and collapse Bodies and Sketches.

03:11

The Browser also includes components.

03:14

Expand any component to see that it also includes bodies unique to the component.

03:20

In Fusion, components are self-contained parts.

03:23

Click Zoom Window on the Navigation Bar, and draw a window to zoom into a component, such as the trigger.

03:30

One characteristic of components is that they can be moved freely by clicking and dragging.

03:36

Click Undo to move the component back into place.

03:40

In Fusion, assemblies are made up of multiple components, which can have subcomponents.

03:46

For this example, click to expand the assembly of the inner workings of the saw.

03:52

On the ViewCube, click Home.

03:54

Then, in the Browser, next to Bodies, click the visibility icon to hide the reciprocal saw bodies, including the outer casing.

04:03

Under the expanded assembly, you see a list of subassemblies and components, which you can also click to expand.

04:10

Expand the Motor subassembly to see the components that make up this subassembly.

04:16

In each one of these components, there are also bodies.

04:20

You can control the visibility of each body in every component of the design.

04:25

In this way, you can use the Browser to view and edit all 2D and 3D elements of your 3D model.

Video transcript

00:03

The foundation of successful 3D modeling in Fusion

00:07

is the ability to understand and manipulate what you see on the canvas at any given time.

00:12

Use the ViewCube, the Navigation Bar and the Browser to navigate and investigate the 2D and 3D elements that make up a 3D model.

00:22

Start with a 3D model open in Fusion.

00:26

In this example, a reciprocating saw model is used.

00:30

In the top right-hand corner of the canvas is the ViewCube.

00:33

Click the arrows around the ViewCube to rotate the model.

00:37

You can also click the named faces or drag the ViewCube to orbit the design on the canvas.

00:43

If you want to reset the view, simply place the pointer over the ViewCube and click the Home icon.

00:49

Additionally, there are a number of navigation and display tools in the Navigation Bar at the bottom of the canvas:

00:56

Click Orbit and use your mouse to click and orbit around the model.

01:01

Again, if you want to reset the view, click Home on the ViewCube.

01:06

The Pan tool enables you to drag the view on the canvas.

01:11

Click Zoom to zoom in and out of the model.

01:15

You also have additional zoom tools.

01:18

Use Zoom Window to draw a window that you can zoom into, enabling you to easily zoom into small details in the model.

01:27

Use Zoom Fit to zoom in or out to fit the entire model within the canvas.

01:32

The Display Settings enable you to change the Visual Style.

01:37

As an example, click Visual Style > Wireframe,

01:42

then switch back to the default, Shaded with Visible Edges Only.

01:47

The additional Display Settings can be used to control the Environment,

01:51

Effects,

01:54

and Object Visibility.

01:57

You can also select the Camera view type, such as Perspective with Ortho Faces,

02:02

or set a Ground Plane Offset.

02:05

In the Grid and Snaps options, select Layout Grid to help with measurements and dimensions while modeling.

02:12

Finally, click Viewports > Multiple Views to see multiple views at the same time.

02:19

Select Single View to switch the view back.

02:23

You can also use the Browser to review the model.

02:26

The Browser lists all the elements that make up the 3D model and enables you to control the visibility of objects.

02:34

These can include various bodies, such as the outer casing of this example saw, which is a surface-based body.

02:41

Click to expand the Bodies node.

02:43

The Browser also contains design sketches

02:46

—the 2D elements used to build the parts of the model—which you can see by expanding Sketches.

02:53

To see how the Browser can be used to control visibility, next to Bodies, click the visibility icon to hide them.

03:01

Then, click the visibility icon next to Sketches to show them on the canvas.

03:07

Reset the visibility options and collapse Bodies and Sketches.

03:11

The Browser also includes components.

03:14

Expand any component to see that it also includes bodies unique to the component.

03:20

In Fusion, components are self-contained parts.

03:23

Click Zoom Window on the Navigation Bar, and draw a window to zoom into a component, such as the trigger.

03:30

One characteristic of components is that they can be moved freely by clicking and dragging.

03:36

Click Undo to move the component back into place.

03:40

In Fusion, assemblies are made up of multiple components, which can have subcomponents.

03:46

For this example, click to expand the assembly of the inner workings of the saw.

03:52

On the ViewCube, click Home.

03:54

Then, in the Browser, next to Bodies, click the visibility icon to hide the reciprocal saw bodies, including the outer casing.

04:03

Under the expanded assembly, you see a list of subassemblies and components, which you can also click to expand.

04:10

Expand the Motor subassembly to see the components that make up this subassembly.

04:16

In each one of these components, there are also bodies.

04:20

You can control the visibility of each body in every component of the design.

04:25

In this way, you can use the Browser to view and edit all 2D and 3D elements of your 3D model.

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