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Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
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Professional CAD/CAM tools built on Inventor and AutoCAD
Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
In addition to the standard core features that most parametric CAD tools offer, Fusion’s flexible toolset makes the modeling experience more intuitive.
Type:
Tutorial
Length:
4 min.
Transcript
00:03
Fusion was the same 3D modeling tools set as
00:06
you would find with solid works including extrude,
00:08
revolve and filet.
00:10
Although fusion separates these
00:12
and to create
00:14
and modify sections
00:18
also within this same toolbar,
00:20
you have your assemble commands which again gives
00:22
you everything you need in one place.
00:23
And for all toolbars in different workspaces,
00:25
you can also customize your toolbar and add or remove commands
00:28
either here or in your shortcut menu based on your preferences
00:33
in general.
00:34
Fusion aims to provide a more intuitive and
00:36
user friendly approach when creating your designs,
00:40
one instance is to group similar commands and
00:42
subsequently selecting the respective action you wish to take
00:47
for solid modeling, this is no different.
00:49
And one example is where you do not need to
00:51
separate extrude and cut commands as you do in solid works
00:54
rather we utilize one command,
00:56
they let you select whether this is joined,
00:58
cut or intersected with an existing body or component.
01:02
Also,
01:03
here you can opt to create a new component or body,
01:05
meaning you're not limited to boolean tasks and
01:07
can create new geometry based on existing,
01:10
which ties in with Fusion's top down modeling approach.
01:14
Fusion will also automatically select the appropriate action
01:17
based on where you drag the sketch feature.
01:19
As here we can see it changing from join to cut based
01:22
on where they are moving away from or into the body.
01:25
Saving you some time by not having to manually select the preferred option.
01:30
I'll also add to this.
01:31
You can quickly select which objects are affected
01:33
by the cut action using the drop down.
01:35
Then selecting or deselecting those you wish to perform the action on
01:41
sketches are also automatically hidden after creating a 3d object,
01:44
but can easily be made visible again by
01:46
selecting the visibility icon in your sketches,
01:48
drop down
01:53
one useful tip regarding pattern commands is that you can
01:55
select or deselect features you want included or excluded respectively,
01:59
helping you to further improve your design workflow.
02:01
By reducing design time
02:05
with other parametric modeling systems.
02:06
You may have found yourself having to reuse the pattern
02:09
or even mirror command to achieve a similar result.
02:13
Finally,
02:14
using the shortcut Q key brings up
02:16
the press pull command which automatically detects
02:18
whether you need no set extrude or filet command based on the selected geometry.
02:24
Of course, you can select these commands independently.
02:26
Although we commonly used ones such as these,
02:28
I find myself frequently using a Q shortcut.
02:32
And as always,
02:34
you can find any commands appear in the timeline giving
02:36
you the power to edit at a later date.
02:37
Should you need to make any changes?
02:42
We find this approach with a less cluttered workspace,
02:45
single commands with multiple options within
02:47
and intuitive actions provides a cleaner and more efficient 3D modeling workflow.
Video transcript
00:03
Fusion was the same 3D modeling tools set as
00:06
you would find with solid works including extrude,
00:08
revolve and filet.
00:10
Although fusion separates these
00:12
and to create
00:14
and modify sections
00:18
also within this same toolbar,
00:20
you have your assemble commands which again gives
00:22
you everything you need in one place.
00:23
And for all toolbars in different workspaces,
00:25
you can also customize your toolbar and add or remove commands
00:28
either here or in your shortcut menu based on your preferences
00:33
in general.
00:34
Fusion aims to provide a more intuitive and
00:36
user friendly approach when creating your designs,
00:40
one instance is to group similar commands and
00:42
subsequently selecting the respective action you wish to take
00:47
for solid modeling, this is no different.
00:49
And one example is where you do not need to
00:51
separate extrude and cut commands as you do in solid works
00:54
rather we utilize one command,
00:56
they let you select whether this is joined,
00:58
cut or intersected with an existing body or component.
01:02
Also,
01:03
here you can opt to create a new component or body,
01:05
meaning you're not limited to boolean tasks and
01:07
can create new geometry based on existing,
01:10
which ties in with Fusion's top down modeling approach.
01:14
Fusion will also automatically select the appropriate action
01:17
based on where you drag the sketch feature.
01:19
As here we can see it changing from join to cut based
01:22
on where they are moving away from or into the body.
01:25
Saving you some time by not having to manually select the preferred option.
01:30
I'll also add to this.
01:31
You can quickly select which objects are affected
01:33
by the cut action using the drop down.
01:35
Then selecting or deselecting those you wish to perform the action on
01:41
sketches are also automatically hidden after creating a 3d object,
01:44
but can easily be made visible again by
01:46
selecting the visibility icon in your sketches,
01:48
drop down
01:53
one useful tip regarding pattern commands is that you can
01:55
select or deselect features you want included or excluded respectively,
01:59
helping you to further improve your design workflow.
02:01
By reducing design time
02:05
with other parametric modeling systems.
02:06
You may have found yourself having to reuse the pattern
02:09
or even mirror command to achieve a similar result.
02:13
Finally,
02:14
using the shortcut Q key brings up
02:16
the press pull command which automatically detects
02:18
whether you need no set extrude or filet command based on the selected geometry.
02:24
Of course, you can select these commands independently.
02:26
Although we commonly used ones such as these,
02:28
I find myself frequently using a Q shortcut.
02:32
And as always,
02:34
you can find any commands appear in the timeline giving
02:36
you the power to edit at a later date.
02:37
Should you need to make any changes?
02:42
We find this approach with a less cluttered workspace,
02:45
single commands with multiple options within
02:47
and intuitive actions provides a cleaner and more efficient 3D modeling workflow.
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