& Construction

Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
& Manufacturing

Professional CAD/CAM tools built on Inventor and AutoCAD
Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
Any referenced datasets can be downloaded from "Module downloads" in the module overview.
Transcript
00:07
SPEAKER 1: Graphic display options
00:09
offer many compelling ways to visualize your designs.
00:11
But often you'll also want to create a final rendered image
00:14
at some point.
00:15
Revit offers both in-product and cloud based rendering options.
00:19
Now, usually, there's going to be
00:21
some steps you're going to want to perform to kind of get
00:23
yourself ready to create a rendering.
00:25
So let's walk through some of the most common things
00:28
that you'll need to do.
00:29
The first thing you probably want to do
00:30
is set up a dedicated view.
00:31
Why don't I start in my site plan, which
00:34
gives me a nice overall view?
00:36
I'll zoom in just a little bit on the front portion
00:39
of the building.
00:40
And instead of an axonometric, which
00:43
is what that default
00:45
I'm going to go with the camera which is going to give me
00:47
a perspective view instead.
00:49
So I'll choose the Camera tool and then
00:51
it's really just two clicks.
00:53
The first click is where you want to imagine
00:57
that you're standing.
00:58
So I'm going to stand over here kind of in front
01:00
of the building and then click.
01:02
And then you want to drag in the direction you want to look.
01:06
Now, I always drag past the farthest point
01:10
that I want to look.
01:10
And that kind of sets that depth of field
01:12
of the camera back a little bit deeper into your model.
01:15
And then you click that second point.
01:17
And then that will open up a perspective view for you.
01:21
Pretty easy to get the initial perspective set up.
01:24
But then you might want to make some adjustments to it.
01:28
There's lots of ways you can adjust
01:30
the vantage point and the zoom level and so on of the 3D view.
01:34
But one of the simplest things you can do
01:36
is just simply hold down the Shift
01:38
and drag the wheel on your mouse.
01:40
And this would allow you to kind of fine tune it a little bit,
01:43
maybe change the orbiting or tip it down slightly,
01:47
just any little modification you'd like to make.
01:49
But for the most part, I'm pretty satisfied
01:51
with that camera view.
01:53
So I'm not really going to tweak it too much.
01:55
About the only thing I'm not happy with
01:57
is all of this foreground that we see right here.
02:00
So the simplest way to deal with that
02:02
is to actually just select the border here, and use the grip
02:06
control, and reduce the size of the crop region.
02:09
That will also give me a nicer proportion of my image, more
02:13
of a widescreen kind of look.
02:14
And then I'll just zoom in on the result.
02:18
So that gives me my camera view.
02:21
Now, the next thing that I might want to consider
02:24
is that maybe there's a few things in my model
02:27
that need some adjustment.
02:28
The one thing that's jumping out at me
02:30
is this ribbon window right here.
02:33
This is actually a curtain wall.
02:35
But it's only on the first floor and on the upper floor,
02:38
we've just got this big blank wall.
02:40
So what I'm going to do is select this curtain wall,
02:43
go to the Copy To Clipboard tool or you
02:45
can do Control-C. Right next to that is the Paste dropdown.
02:50
I'll paste Aligned To Selected Levels,
02:53
and I'll choose level two and click OK.
02:56
Now, when it pastes in, it won't actually
02:58
cut into the wall on its own.
03:01
But that's easy to remedy.
03:02
On the geometry panel, we can click the Cut tool,
03:05
pick the brick wall and then anywhere on the upper ribbon
03:10
window.
03:10
And then that will cut it into that wall.
03:13
And I'll click the Modify tool to cancel.
03:15
So that takes care of the most obvious thing that I noticed.
03:19
The next thing is a little more subtle and certainly
03:22
not visible if you're in hidden line.
03:25
So let's change to realistic shading which will not give us
03:29
an exact preview of what it will look like rendered,
03:32
but it gives us a rough idea of what it's going to look like,
03:35
because we can start to see the textures on the materials.
03:38
And the thing that jumps out at me
03:40
now is the underside of that roof surface.
03:44
So notice that the roof is just this gray,
03:46
this dull gray material.
03:48
And on that underside, it might be
03:49
more interesting if we put some other kind of material there.
03:52
So I'm going to go to the Manage tab
03:54
first and create a material for that purpose.
03:57
So I'm going to go to the Materials button.
03:59
And then at the very top here, the material that I want
04:02
is actually available in the library
04:04
and it's called wood planks.
04:06
Now, notice that when I search for wood planks,
04:08
it's not in the current project but it should be available
04:12
down here under AC Materials.
04:14
You could use any wood material.
04:16
I like the wood planks but if you don't have access
04:18
to this one, just choose any wood material that comes up.
04:20
But I'm going to add this to my current document.
04:23
And then I will check the Use Render Appearance
04:26
checkbox here, which just takes this bitmap image here
04:31
and averages a color from that and applies that
04:35
to the graphics, so we get that sort of brown color there.
04:37
And then I'll click OK.
04:39
Now, we've created the material but we haven't yet applied it.
04:42
If I apply it to the roof, it'll put it on all surfaces.
04:45
So I don't want to do that.
04:46
What I want to do is just put it on the two undersides.
04:49
And I can do that using the Paint tool.
04:51
So I'm going to go to the Modify tab
04:53
and the Paint tool is right here on the geometry panel
04:56
or you can type PT.
04:57
That will display a shortened version
04:60
of the material browser.
05:01
And it should already have the wood material selected
05:04
because it remembers the last material you were working on,
05:06
which means that now all I have to do
05:08
is touch the surfaces that I want to apply this wood planks
05:12
material to.
05:14
Now, it's a little dark, hard for me
05:15
to see whether or not I'm satisfied with that.
05:17
So I'm going to go back to Graphic Display Options,
05:21
and go to Lighting.
05:23
And I'll just introduce a little bit of ambient lighting here,
05:26
maybe about 14%, 15%.
05:28
And that starts to show me that texture on the underside
05:32
of those surfaces.
05:34
And I think I'm pretty satisfied with that.
05:36
Now, let's do one more thing here.
05:38
Let me go down to Background and turn on the Sky Background
05:43
and click Apply.
05:45
And that kind of gives me a nice blue sky
05:46
in the background, which looks a little bit nicer here.
05:49
So at this point, I'm fairly satisfied.
05:52
And I think that I can start doing some test renderings
05:54
and get a pretty good idea of what the result's going to be.
05:58
You do have two choices.
05:59
You can do in-product rendering or cloud rendering.
06:02
Cloud rendering requires an Autodesk account
06:04
and depending on the choices you pick, might also require cloud
06:08
credits which do cost money.
06:11
So it's up to you which one you're going to use.
06:13
If you don't have an Autodesk account,
06:15
then you can simply use the built in in-product
06:20
rendering or RR.
06:22
I'm going to use the cloud rendering or RD.
06:25
So I'll click that button and there'll
06:28
be a little welcome screen that will show up first.
06:30
I'll click Continue.
06:32
And then in this window I can configure my settings.
06:36
So I'm going to render the current 3D view,
06:38
so just verify that right there.
06:41
I want to choose a still image but notice
06:43
that there are some other options like panoramas
06:45
and so on.
06:46
Standard quality or final quality?
06:49
Standard quality is free but I'm going
06:50
to choose final quality and notice that that
06:52
does cost one cloud credit.
06:54
And then the image size also impacts how many
06:57
cloud credits it will be.
06:59
So you can do a really large image.
07:01
But I'll do one that's large, so bigger than medium
07:05
but not so big.
07:06
And you'll see that that will cost me two cloud credits.
07:11
Down here I can check this box to get an email when
07:14
the rendering is complete.
07:15
And then I can click the Render button.
07:19
And the nice thing about this is you can click this
07:21
to continue in the background.
07:23
And it will keep rendering while you keep working
07:26
on other things in Revit.
07:28
When the rendering is complete, you'll get an email something
07:30
like this.
07:31
You can sign in directly from the email
07:34
or you can come back out to your Revit
07:38
and click on Render Gallery.
07:40
That will launch a web browser and take you to your gallery.
07:43
And then you can click on your rendering to see the results.
07:47
If you want to download the rendering,
07:49
there's an icon for that right here,
07:51
and there's even options to re-render it
07:53
in a variety of formats.
Video transcript
00:07
SPEAKER 1: Graphic display options
00:09
offer many compelling ways to visualize your designs.
00:11
But often you'll also want to create a final rendered image
00:14
at some point.
00:15
Revit offers both in-product and cloud based rendering options.
00:19
Now, usually, there's going to be
00:21
some steps you're going to want to perform to kind of get
00:23
yourself ready to create a rendering.
00:25
So let's walk through some of the most common things
00:28
that you'll need to do.
00:29
The first thing you probably want to do
00:30
is set up a dedicated view.
00:31
Why don't I start in my site plan, which
00:34
gives me a nice overall view?
00:36
I'll zoom in just a little bit on the front portion
00:39
of the building.
00:40
And instead of an axonometric, which
00:43
is what that default
00:45
I'm going to go with the camera which is going to give me
00:47
a perspective view instead.
00:49
So I'll choose the Camera tool and then
00:51
it's really just two clicks.
00:53
The first click is where you want to imagine
00:57
that you're standing.
00:58
So I'm going to stand over here kind of in front
01:00
of the building and then click.
01:02
And then you want to drag in the direction you want to look.
01:06
Now, I always drag past the farthest point
01:10
that I want to look.
01:10
And that kind of sets that depth of field
01:12
of the camera back a little bit deeper into your model.
01:15
And then you click that second point.
01:17
And then that will open up a perspective view for you.
01:21
Pretty easy to get the initial perspective set up.
01:24
But then you might want to make some adjustments to it.
01:28
There's lots of ways you can adjust
01:30
the vantage point and the zoom level and so on of the 3D view.
01:34
But one of the simplest things you can do
01:36
is just simply hold down the Shift
01:38
and drag the wheel on your mouse.
01:40
And this would allow you to kind of fine tune it a little bit,
01:43
maybe change the orbiting or tip it down slightly,
01:47
just any little modification you'd like to make.
01:49
But for the most part, I'm pretty satisfied
01:51
with that camera view.
01:53
So I'm not really going to tweak it too much.
01:55
About the only thing I'm not happy with
01:57
is all of this foreground that we see right here.
02:00
So the simplest way to deal with that
02:02
is to actually just select the border here, and use the grip
02:06
control, and reduce the size of the crop region.
02:09
That will also give me a nicer proportion of my image, more
02:13
of a widescreen kind of look.
02:14
And then I'll just zoom in on the result.
02:18
So that gives me my camera view.
02:21
Now, the next thing that I might want to consider
02:24
is that maybe there's a few things in my model
02:27
that need some adjustment.
02:28
The one thing that's jumping out at me
02:30
is this ribbon window right here.
02:33
This is actually a curtain wall.
02:35
But it's only on the first floor and on the upper floor,
02:38
we've just got this big blank wall.
02:40
So what I'm going to do is select this curtain wall,
02:43
go to the Copy To Clipboard tool or you
02:45
can do Control-C. Right next to that is the Paste dropdown.
02:50
I'll paste Aligned To Selected Levels,
02:53
and I'll choose level two and click OK.
02:56
Now, when it pastes in, it won't actually
02:58
cut into the wall on its own.
03:01
But that's easy to remedy.
03:02
On the geometry panel, we can click the Cut tool,
03:05
pick the brick wall and then anywhere on the upper ribbon
03:10
window.
03:10
And then that will cut it into that wall.
03:13
And I'll click the Modify tool to cancel.
03:15
So that takes care of the most obvious thing that I noticed.
03:19
The next thing is a little more subtle and certainly
03:22
not visible if you're in hidden line.
03:25
So let's change to realistic shading which will not give us
03:29
an exact preview of what it will look like rendered,
03:32
but it gives us a rough idea of what it's going to look like,
03:35
because we can start to see the textures on the materials.
03:38
And the thing that jumps out at me
03:40
now is the underside of that roof surface.
03:44
So notice that the roof is just this gray,
03:46
this dull gray material.
03:48
And on that underside, it might be
03:49
more interesting if we put some other kind of material there.
03:52
So I'm going to go to the Manage tab
03:54
first and create a material for that purpose.
03:57
So I'm going to go to the Materials button.
03:59
And then at the very top here, the material that I want
04:02
is actually available in the library
04:04
and it's called wood planks.
04:06
Now, notice that when I search for wood planks,
04:08
it's not in the current project but it should be available
04:12
down here under AC Materials.
04:14
You could use any wood material.
04:16
I like the wood planks but if you don't have access
04:18
to this one, just choose any wood material that comes up.
04:20
But I'm going to add this to my current document.
04:23
And then I will check the Use Render Appearance
04:26
checkbox here, which just takes this bitmap image here
04:31
and averages a color from that and applies that
04:35
to the graphics, so we get that sort of brown color there.
04:37
And then I'll click OK.
04:39
Now, we've created the material but we haven't yet applied it.
04:42
If I apply it to the roof, it'll put it on all surfaces.
04:45
So I don't want to do that.
04:46
What I want to do is just put it on the two undersides.
04:49
And I can do that using the Paint tool.
04:51
So I'm going to go to the Modify tab
04:53
and the Paint tool is right here on the geometry panel
04:56
or you can type PT.
04:57
That will display a shortened version
04:60
of the material browser.
05:01
And it should already have the wood material selected
05:04
because it remembers the last material you were working on,
05:06
which means that now all I have to do
05:08
is touch the surfaces that I want to apply this wood planks
05:12
material to.
05:14
Now, it's a little dark, hard for me
05:15
to see whether or not I'm satisfied with that.
05:17
So I'm going to go back to Graphic Display Options,
05:21
and go to Lighting.
05:23
And I'll just introduce a little bit of ambient lighting here,
05:26
maybe about 14%, 15%.
05:28
And that starts to show me that texture on the underside
05:32
of those surfaces.
05:34
And I think I'm pretty satisfied with that.
05:36
Now, let's do one more thing here.
05:38
Let me go down to Background and turn on the Sky Background
05:43
and click Apply.
05:45
And that kind of gives me a nice blue sky
05:46
in the background, which looks a little bit nicer here.
05:49
So at this point, I'm fairly satisfied.
05:52
And I think that I can start doing some test renderings
05:54
and get a pretty good idea of what the result's going to be.
05:58
You do have two choices.
05:59
You can do in-product rendering or cloud rendering.
06:02
Cloud rendering requires an Autodesk account
06:04
and depending on the choices you pick, might also require cloud
06:08
credits which do cost money.
06:11
So it's up to you which one you're going to use.
06:13
If you don't have an Autodesk account,
06:15
then you can simply use the built in in-product
06:20
rendering or RR.
06:22
I'm going to use the cloud rendering or RD.
06:25
So I'll click that button and there'll
06:28
be a little welcome screen that will show up first.
06:30
I'll click Continue.
06:32
And then in this window I can configure my settings.
06:36
So I'm going to render the current 3D view,
06:38
so just verify that right there.
06:41
I want to choose a still image but notice
06:43
that there are some other options like panoramas
06:45
and so on.
06:46
Standard quality or final quality?
06:49
Standard quality is free but I'm going
06:50
to choose final quality and notice that that
06:52
does cost one cloud credit.
06:54
And then the image size also impacts how many
06:57
cloud credits it will be.
06:59
So you can do a really large image.
07:01
But I'll do one that's large, so bigger than medium
07:05
but not so big.
07:06
And you'll see that that will cost me two cloud credits.
07:11
Down here I can check this box to get an email when
07:14
the rendering is complete.
07:15
And then I can click the Render button.
07:19
And the nice thing about this is you can click this
07:21
to continue in the background.
07:23
And it will keep rendering while you keep working
07:26
on other things in Revit.
07:28
When the rendering is complete, you'll get an email something
07:30
like this.
07:31
You can sign in directly from the email
07:34
or you can come back out to your Revit
07:38
and click on Render Gallery.
07:40
That will launch a web browser and take you to your gallery.
07:43
And then you can click on your rendering to see the results.
07:47
If you want to download the rendering,
07:49
there's an icon for that right here,
07:51
and there's even options to re-render it
07:53
in a variety of formats.
Graphical Display Options offer many compelling ways to visualize your designs, but often you will want to create a final rendered image at some point. Revit offers both in-product and cloud-based rendering options. Let’s make a cloud rendering to see our progress.
Catch-up file completed to this point: 23_Medical Center_Render.rvt
We can render from any 3D view, but it can be very nice to create a camera view for this purpose. This is easiest from a plan view.
Figure 23–1 The Camera tool
Figure 23–2 Create a camera with two clicks
You can also adjust the 3D view using the ViewCube and the Steering Wheel. These are both visible near the edge of the 3D view.
Figure 23–3 Set up a camera view
From this vantage view, we can see a few items that need attention before continuing with the rendering. There is a gap in the curtain wall near the roof at the atrium. Also, the corners where the curtain walls meet each other could be adjusted and the it might be nice to have more windows in the brick wall. Let’s tackle these in reverse order.
Figure 23–4 Copy the ribbon window and paste it to Level 2
Notice that when the curtain wall pastes, it does not embed within the brick wall automatically.
Figure 23–5 Embed the curtain wall into the brick wall with the Cut geometry tool
Figure 23–6 Swap out the corner mullions with a corner mullion type
This error is reacting to the change in mullion and some of the mullions having become invalid. When the offending mullions are deleted, then are automatically replaced with valid ones.
This approach has overridden the mullions at the corner with a more appropriate corner mullion type. We can apply this same mullion at the type level instead.
Figure 23–7 Change the type settings to use a corner mullion type
If you select this wall and look at its properties, you will see that it goes up to the Roof level with a top offset of 3′-0″. We need to draw a curtain wall on top of this wall.
Figure 23–8 Draw a new curtain wall and configure its settings to place it on top of the existing parapet
Figure 23–9 Draw new curtain walls on top of the parapet wall
Figure 23–10 Return to the camera view and turn on realistic shading
Let’s modify the material on the visible underside of the atrium roof.
Figure 23–11 The Paint tool
Figure 23–12 Paint the wood planks material to the inside faces of the atrium roof
Figure 23–13 Turn on the sky background
We are ready to generate a cloud rendering. You will need an Autodesk account to do so.
Figure 23–14 The Render in Cloud tool
If you are not already logged in to your Autodesk account, you will be prompted for your user name and password. If you need to create an account, there is a link there to do that as well. The “Render in Cloud” welcome dialog will appear next (see Figure 23–15).
Figure 23–15 The Render in Cloud Welcome dialog
In the next screen, you make your choices for the view you want to render, the type of rendering and the quality. The choices you make impact the time and potential cost of the rendering. A standard quality rendering at medium or smaller size if free. Larger renderings and higher quality costs cloud credits. Check with your Autodesk account administrator for more details on cloud credits.
You can create still images, panoramic renders, illuminance renders and stereo panoramas.
Figure 23–16 Make your render selections, optionally opt for an email notification when complete and then click render
The render will process in the background. If you opted for an email, you will receive a message when complete. Otherwise, you will see a progress indicator at the top of the Revit window near your Autodesk login. On the Presentation panel of the View tab, there is a Render Gallery button. Use this to view completed renderings in the cloud.
Figure 23–17 Open the Render Gallery to view and download renderings
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