& Construction

Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
& Manufacturing

Professional CAD/CAM tools built on Inventor and AutoCAD
Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
Any referenced datasets can be downloaded from "Module downloads" in the module overview.
Transcript
00:03
The user interface infusion is intuitive and
00:06
there are several main areas to explore in
00:08
this video.
00:09
You will learn how to describe the different sections of the user interface
00:13
and you will also learn how to access projects and designs using the data panel.
00:19
There are several sections making up the user interface.
00:22
These locations are customizable and could possibly have a different
00:26
look depending on what version of fusion you are using.
00:30
The first section we'll look at is the data panel.
00:33
Click the show data panel icon in the top left
00:36
corner of the application bar to open the data panel,
00:40
you will be able to set active fusion teams, projects
00:43
and fusion design files
00:46
in an effort to save space. I will now close the data panel.
00:52
The next interface section will review is the application bar.
00:56
In addition to accessing the data panel,
00:59
you will find the file menu which lets you create
01:03
open,
01:05
save
01:07
exports,
01:11
and share design files.
01:13
You can then save untitled designs or save changes
01:18
to active files as well as select the undo
01:21
and redo buttons to revert your most recent actions.
01:28
The top center area includes tabs for each active design file.
01:32
The file name and version number will display on each design tab,
01:37
select a new design icon, the plus sign
01:40
to create a new design file.
01:43
Additional icons represent access to fusion extensions,
01:47
the job status
01:49
notification center
01:52
help and finally
01:54
auto
01:55
desk account which includes access to your account, details,
01:59
profile and preferences.
02:02
I will go ahead and exit the new design file. We created
02:06
the next section of the user interface. We'll review is the workspace menu.
02:11
The design workspace lets you create and edit solid
02:15
surface
02:16
mesh, sheet metal and plastic components that are driven by 2D sketch geometry.
02:24
The render workspace allows you to generate photorealistic images
02:28
of your design and communicate your design realistically.
02:33
The animation workspace helps you communicate your design with
02:43
The simulation workspace,
02:46
let you set up studies to test your design using finite element analysis.
02:51
Here. You can simulate how your design performs under certain conditions
02:56
and then analyze the results to understand
02:59
the physical limitations of your design.
03:03
I will cancel out of the new studies so that I can show you the manufacture workspace.
03:09
The manufacture workspace lets you create tool paths
03:12
to produce your components using processes such as machining
03:17
and turning,
03:19
which is subtractive manufacturing
03:21
or 3D printing, which is additive manufacturing,
03:25
the drawing work space lets you document manufacturing specifications using
03:31
integrated associative drawings and animations for parts and assemblies.
03:36
Now let's look at the toolbar start by selecting the workspace. You want to work in
03:41
the tools on the toolbar change in each workspace.
03:44
Tabs include groups in which tools are organized.
03:47
For example,
03:49
the design workspace includes parametric
03:52
and direct editing tools for designing solid models, surface and mesh.
03:56
You can also go into the sheet metal environment,
04:00
manage plastic rules in a design
04:03
access utilities
04:05
and manage some of the design details.
04:09
Note that specific tools for sketch features
04:11
only appear within the sketch environment,
04:16
contextual tabs display on the toolbar where these
04:19
tools are relevant to your current environment.
04:23
I'll click finish sketch so we can move to the next part.
04:27
Another major section of the user interface is the canvas,
04:31
which is the main area in which the design will display
04:34
located on the left side of the canvas area.
04:37
The browser list all the objects in your design.
04:42
The browser organizes data by component and includes components,
04:47
bodies,
04:48
sketches,
04:50
origins,
04:53
joints,
04:55
construction geometry
04:57
and more.
04:58
You can control the visibility of each browser
05:00
object as well as change your document units
05:04
at the top of the browser.
05:06
At the top right corner of the canvas, you'll find the view cube
05:10
using the view cube.
05:11
You can view the model from different orientations by selecting the vertices,
05:17
edges
05:19
and faces.
05:21
You can also select the home icon
05:23
to return to the home isometric
05:26
view.
05:27
In addition, use the drop down menu to control the perspective and custom views.
05:34
Now let's look at the marking menu,
05:36
right-click anywhere in the canvas
05:39
to access the marking menu which contains frequently used commands in the menu
05:44
and additional commands in the overflow menu.
05:48
Note the tools of the marking menu are contextualized
05:51
and will change based on where the cursor is.
05:54
When you right, click
05:56
below the canvas is the navigation bar.
05:59
The navigation bar includes commands used to zoom
06:03
pan
06:05
and orbit.
06:06
In order to change the view of your design,
06:09
I'll click the home button to get us back to our default isometric
06:13
view
06:16
display settings to control the appearance of
06:19
the interface and design can also be found
06:22
in the navigation bar.
06:24
The timeline is the final section we'll look at and it shows
06:28
how a design was created when capture design history is on right.
06:32
Click on the features in the timeline
06:34
to make changes or double click to edit a feature
06:39
change the order of the features by dragging operations,
06:44
use the back
06:45
forward
06:47
and play buttons
06:49
to step through each tool in your design.
06:53
You now know your way around the fusion interface.
Video transcript
00:03
The user interface infusion is intuitive and
00:06
there are several main areas to explore in
00:08
this video.
00:09
You will learn how to describe the different sections of the user interface
00:13
and you will also learn how to access projects and designs using the data panel.
00:19
There are several sections making up the user interface.
00:22
These locations are customizable and could possibly have a different
00:26
look depending on what version of fusion you are using.
00:30
The first section we'll look at is the data panel.
00:33
Click the show data panel icon in the top left
00:36
corner of the application bar to open the data panel,
00:40
you will be able to set active fusion teams, projects
00:43
and fusion design files
00:46
in an effort to save space. I will now close the data panel.
00:52
The next interface section will review is the application bar.
00:56
In addition to accessing the data panel,
00:59
you will find the file menu which lets you create
01:03
open,
01:05
save
01:07
exports,
01:11
and share design files.
01:13
You can then save untitled designs or save changes
01:18
to active files as well as select the undo
01:21
and redo buttons to revert your most recent actions.
01:28
The top center area includes tabs for each active design file.
01:32
The file name and version number will display on each design tab,
01:37
select a new design icon, the plus sign
01:40
to create a new design file.
01:43
Additional icons represent access to fusion extensions,
01:47
the job status
01:49
notification center
01:52
help and finally
01:54
auto
01:55
desk account which includes access to your account, details,
01:59
profile and preferences.
02:02
I will go ahead and exit the new design file. We created
02:06
the next section of the user interface. We'll review is the workspace menu.
02:11
The design workspace lets you create and edit solid
02:15
surface
02:16
mesh, sheet metal and plastic components that are driven by 2D sketch geometry.
02:24
The render workspace allows you to generate photorealistic images
02:28
of your design and communicate your design realistically.
02:33
The animation workspace helps you communicate your design with
02:43
The simulation workspace,
02:46
let you set up studies to test your design using finite element analysis.
02:51
Here. You can simulate how your design performs under certain conditions
02:56
and then analyze the results to understand
02:59
the physical limitations of your design.
03:03
I will cancel out of the new studies so that I can show you the manufacture workspace.
03:09
The manufacture workspace lets you create tool paths
03:12
to produce your components using processes such as machining
03:17
and turning,
03:19
which is subtractive manufacturing
03:21
or 3D printing, which is additive manufacturing,
03:25
the drawing work space lets you document manufacturing specifications using
03:31
integrated associative drawings and animations for parts and assemblies.
03:36
Now let's look at the toolbar start by selecting the workspace. You want to work in
03:41
the tools on the toolbar change in each workspace.
03:44
Tabs include groups in which tools are organized.
03:47
For example,
03:49
the design workspace includes parametric
03:52
and direct editing tools for designing solid models, surface and mesh.
03:56
You can also go into the sheet metal environment,
04:00
manage plastic rules in a design
04:03
access utilities
04:05
and manage some of the design details.
04:09
Note that specific tools for sketch features
04:11
only appear within the sketch environment,
04:16
contextual tabs display on the toolbar where these
04:19
tools are relevant to your current environment.
04:23
I'll click finish sketch so we can move to the next part.
04:27
Another major section of the user interface is the canvas,
04:31
which is the main area in which the design will display
04:34
located on the left side of the canvas area.
04:37
The browser list all the objects in your design.
04:42
The browser organizes data by component and includes components,
04:47
bodies,
04:48
sketches,
04:50
origins,
04:53
joints,
04:55
construction geometry
04:57
and more.
04:58
You can control the visibility of each browser
05:00
object as well as change your document units
05:04
at the top of the browser.
05:06
At the top right corner of the canvas, you'll find the view cube
05:10
using the view cube.
05:11
You can view the model from different orientations by selecting the vertices,
05:17
edges
05:19
and faces.
05:21
You can also select the home icon
05:23
to return to the home isometric
05:26
view.
05:27
In addition, use the drop down menu to control the perspective and custom views.
05:34
Now let's look at the marking menu,
05:36
right-click anywhere in the canvas
05:39
to access the marking menu which contains frequently used commands in the menu
05:44
and additional commands in the overflow menu.
05:48
Note the tools of the marking menu are contextualized
05:51
and will change based on where the cursor is.
05:54
When you right, click
05:56
below the canvas is the navigation bar.
05:59
The navigation bar includes commands used to zoom
06:03
pan
06:05
and orbit.
06:06
In order to change the view of your design,
06:09
I'll click the home button to get us back to our default isometric
06:13
view
06:16
display settings to control the appearance of
06:19
the interface and design can also be found
06:22
in the navigation bar.
06:24
The timeline is the final section we'll look at and it shows
06:28
how a design was created when capture design history is on right.
06:32
Click on the features in the timeline
06:34
to make changes or double click to edit a feature
06:39
change the order of the features by dragging operations,
06:44
use the back
06:45
forward
06:47
and play buttons
06:49
to step through each tool in your design.
06:53
You now know your way around the fusion interface.
Learn how to use the Data Panel and the tools in the Application Bar. Explore the different features of the interface and learn about the tools that make up the Design workspace.
Step-by-step guide
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