Create a factory asset from STEP

00:09

Continuing on the topic of asset creation, we're going to go ahead and create an asset within Inventor using a STEP file.

00:20

I have Inventor loaded already and we're going to go back to the "Factory" tab and "Create Asset."

00:27

We're going to choose "Import Model" again,

00:32

and from here, instead of importing the part or assembly type, we are going to utilize "STEP" file.

00:41

So, pulling up the type list, I can choose STEP file here.

00:47

Also note that you have "Solid Edge," "Solid Works," as well as a number of third-party files.

00:56

I'm going to choose STEP and I've recreated the "Bench" file, that was originally a part, as a "STEP" file.

01:05

I highlighted it. I'm going to hit "Open" to open the file.

01:16

From within the asset browser,

01:20

we're going to go ahead and go through the publication process again.

01:25

This asset likely is going to have parameters that you're going to want to define, as well as things like the landing surface.

01:35

Please note that most of the common steps that you would be taking through asset creation are located in the "Asset Builder" guide here.

01:45

If we wanted to look at something like putting a "Landing Surface" in place, we can bring that guide up.

01:53

And then if we wanted to define the "Landing Surface" for this, we can use the guide which tells us to choose "Landing Surface,"

02:02

and click on the "Landing Surface" of our choosing.

02:07

Once the asset has been cleaned up and defined appropriately, we're going to go ahead and go through the publication process again.

02:18

Once I hit the "Publish Asset" button, it'll ask me to save again. I'm going to hit "Yes."

02:25

And from there, I'm going to choose "Vault" again.

02:30

Going to log into my "Vault."

02:35

And once I've logged in, I'm going to go through and publish. Note that the 3D and 2D options are the same.

Video transcript

00:09

Continuing on the topic of asset creation, we're going to go ahead and create an asset within Inventor using a STEP file.

00:20

I have Inventor loaded already and we're going to go back to the "Factory" tab and "Create Asset."

00:27

We're going to choose "Import Model" again,

00:32

and from here, instead of importing the part or assembly type, we are going to utilize "STEP" file.

00:41

So, pulling up the type list, I can choose STEP file here.

00:47

Also note that you have "Solid Edge," "Solid Works," as well as a number of third-party files.

00:56

I'm going to choose STEP and I've recreated the "Bench" file, that was originally a part, as a "STEP" file.

01:05

I highlighted it. I'm going to hit "Open" to open the file.

01:16

From within the asset browser,

01:20

we're going to go ahead and go through the publication process again.

01:25

This asset likely is going to have parameters that you're going to want to define, as well as things like the landing surface.

01:35

Please note that most of the common steps that you would be taking through asset creation are located in the "Asset Builder" guide here.

01:45

If we wanted to look at something like putting a "Landing Surface" in place, we can bring that guide up.

01:53

And then if we wanted to define the "Landing Surface" for this, we can use the guide which tells us to choose "Landing Surface,"

02:02

and click on the "Landing Surface" of our choosing.

02:07

Once the asset has been cleaned up and defined appropriately, we're going to go ahead and go through the publication process again.

02:18

Once I hit the "Publish Asset" button, it'll ask me to save again. I'm going to hit "Yes."

02:25

And from there, I'm going to choose "Vault" again.

02:30

Going to log into my "Vault."

02:35

And once I've logged in, I'm going to go through and publish. Note that the 3D and 2D options are the same.

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